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  • All |
  • Gunfighting |
  • Fighting Positions |
  • Tactical Movement |
  • Battle Drills and Patrolling |
  • Tactics |
  • Reconnaissance |
  • CQB and Room Clearing |
  • Combat First Aid |
  • Weapons |
  • Machine Guns |
  • Gear and Gadgets |
  • Fieldcraft |
  • Land Navigation |
  • Radio and Communications |
  • Lessons from History |
  • Strategy and Geopolitics |
  • Combat Vehicles |
  • CBRN and other Hazards |
  • Mortars and Artillery |
  • Civilian Preparedness |
  • Historical Air Defense

  • M4/AR Reloading and Handling

    M4/AR Reloading and Handling

  • All About AKs

    All About AKs

  • Formations

    Formations

  • How Stripper Clips Work

  • Open Top vs Flap mag pouches

  • Analog Signaling

  • Metal Distorts Azimuth!

  • How heavily armed should Scouts be?

  • Historic Air Defense- Shilka

  • Overserving Tactical Problems

  • Know thy enemy

  • Painting Vehicles for War

  • Amphibious Landings

  • Trench Walls

  • Medieval Landmine

  • High-Man Low-Man

  • React to Ambush

    React to Ambush

  • Overwatch Techniques

  • The Importance of High Ground

  • The Power of Belt Feds

  • Types of Tank Ammo

  • Starting a Fire with Snowshoes

  • Vegitation for Camouflage

  • CBRN Still Matters

  • Why they don't issue Tomahawks

  • Suppressors

  • Camouflage Basics

  • Building a Camo Kit

  • ButtonHook vs Running the Rabbit

  • Camouflage- Shape

  • Camouflage- Shine

  • SLLS Halt

  • The Military Crest

  • What if your buddy gets shot?

  • Paint Your Weapon

  • Linear Defense

  • Mixing Entry Techniques

  • How to Wear a Plate Carrier

  • A Simple Ambush

    A Simple Ambush

  • The Peel Technique

  • The right gear for the right mission

  • Keeping on your Azimuth

  • Easy Scrim Camo

  • Anatomy of Suppression

  • Talking Guns- Machine Gun Tactics

  • Tactical Movement (Long Form)

    Tactical Movement (Long Form)

  • Area Vs Zone Recon

  • Room Clearing Basics

  • Detailed Room Clearing

  • Using a car for cover

    Using a car for cover

  • React to Indirect Fire

  • Movement Techniques

  • The most violent way to clear a corner

    The most violent way to clear a corner

  • Land Nav Practice

  • EADEV

  • Handguns suck, but can be useful

  • Simple Machine Gun Drills

  • Tactical Notetaking

  • Observation Techniques

  • Redcon Status

  • Standard Callsigns

  • Vehicle Roles

  • Machine Gun Employment

  • Vehicle Formations

  • Special Teams

  • Cover and Concealment

  • ERPs and ORPs

  • Mortar Fuzes

  • Combined Arms Tactics

  • Unit SOPs

  • Switches and Timers

  • Using Weather to your Advantage

  • Mortars in the Offense

  • Finding our Direction/Azimuth

  • The Lensatic Compass

  • Terrain Models

  • Defensive Recon (Security)

  • Site Selection- BLUES

  • Patrol Base Basics

  • Over- Suppression

  • MASCAL and Triage

  • Troop Leading Procedures

  • Area Defense

  • Actions on Halt

  • Forms of Maneuver

  • Patrol Base Priorities of Work

  • Organizing the Platoon

  • Organizing the Infantry Squad

  • Why do Units come in 3s?

  • Urban Ballistics

  • Priority Intelligence Requirements

  • Mortar Smoke and Illumination

  • Understanding MGRS

  • Types of Tank Shells

  • How to pack light

  • Mortar Emplacement

  • Impact Effects

  • Mortar Basics

  • Defining "War Crimes"

  • Other CQB Techniques

  • The Offense

  • You probably don't need a secondary weapon

  • Dealing with Staircases

  • The Short Count Technique

  • CQB Reality Check

  • Vehicle Fighting Positions

  • Loophole Shooting

  • GM Angles

  • Demystifying "Maneuver"

  • Recon Basics

  • Characteristics of the Defense

  • Are old tactics obsolete?

  • The OODA Loop

  • Seeing in the dark without night vision

  • Types of Machine Guns

  • Buddy Rushing

    Buddy Rushing

  • Building the Infantry Platoon

    Building the Infantry Platoon

  • Philosophies of Unit Organization

    Philosophies of Unit Organization

  • Dead Space

    Dead Space

  • Plunging Fire

    Plunging Fire

  • The Survivability Onion

    The Survivability Onion

  • How to fight with AFVs

    How to fight with AFVs

  • Overwatch Movement

    Overwatch Movement

  • Forward Recon Teams for Movement

    Forward Recon Teams for Movement

  • Perimeter Defense

    Perimeter Defense

  • METT-TC

    METT-TC

  • Crossing a Road

    Crossing a Road

  • Observation Posts

    Observation Posts

  • What is OAKOC?

    What is OAKOC?

  • Small Unit Recon

    Small Unit Recon

  • Making a BattleBoard

    Making a BattleBoard

  • Tactical Movement- A Practical Exercise

    Tactical Movement- A Practical Exercise

  • Pie the Corner

    Pie the Corner

  • Push out your Dismounts!

    Push out your Dismounts!

  • Grenades and corners

    Grenades and corners

  • Mobile Defense

    Mobile Defense

  • MIL VS LE Gunfight

    MIL VS LE Gunfight

  • Passage of Lines

    Passage of Lines

  • Prowords

    Prowords

  • Don’t shoot your buddy!

    Don’t shoot your buddy!

  • All War is Political

    All War is Political

  • What if no one is coming?

    What if no one is coming?

  • The Reality of Room Clearing

    The Reality of Room Clearing

  • BASIC Room Entry

    BASIC Room Entry

  • Strong Wall

    Strong Wall

  • Points of Domination

    Points of Domination

  • Bullet Types!

    Bullet Types!

  • Fighting from Inside a Building

    Fighting from Inside a Building

  • Chemical weapons!

    Chemical weapons!

  • Don’t forget the windows!

    Don’t forget the windows!

  • Patrol Base Part 1

    Patrol Base Part 1

  • Patrol base part 2

    Patrol base part 2

  • Seeing In the Dark

    Seeing In the Dark

  • Using Tactical Smoke

    Using Tactical Smoke

  • The SLLS Halt

    The SLLS Halt

  • Glow tape

    Glow tape

  • What Chest Rig Should I Get?

    What Chest Rig Should I Get?

  • Which body armor should I wear?

    Which body armor should I wear?

  • The L-shaped Ambush

    The L-shaped Ambush

  • Target Prioritization

    Target Prioritization

  • Single-man CQB

    Single-man CQB

  • China- A Tactical Profile

    China- A Tactical Profile

  • China- A Strategic Profile

    China- A Strategic Profile

  • Lighten Your Ruck!

    Lighten Your Ruck!

  • Night Optics

    Night Optics

  • Martial Arts in Modern Militaries

    Martial Arts in Modern Militaries

  • You’re using “Overmatch” wrong

    You’re using “Overmatch” wrong

  • The Role of the U.S.

    The Role of the U.S.

  • Identifying Friendlies

    Identifying Friendlies

  • Russian Creeping Tactics

    Russian Creeping Tactics

  • Getting Your Azimuth

    Getting Your Azimuth

  • Types of Camo Nets

    Types of Camo Nets

  • Refuting Bad Advice

    Refuting Bad Advice

  • Tactical Packing

    Tactical Packing

  • Cooking during hard times

    Cooking during hard times

  • You’re Not Gonna Starve

    You’re Not Gonna Starve

  • Feeding the Troops

    Feeding the Troops

  • Combat Nutrition

    Combat Nutrition

  • Press checks!

    Press checks!

  • Tracking Skills

    Tracking Skills

  • Beat the Heat!

    Beat the Heat!

  • Comsec without encryption!

    Comsec without encryption!

  • The Times are a Changing!

    The Times are a Changing!

  • Trench Design

    Trench Design

  • Bullets Follow Walls

    Bullets Follow Walls

  • Compartmentalized Packing

    Compartmentalized Packing

  • Breaching Trenches

    Breaching Trenches

  • The Value of Wargaming

    The Value of Wargaming

  • Ambushing Vehicles

    Ambushing Vehicles

  • Breaching a Trench

    Breaching a Trench

  • Drone Defense

    Drone Defense

  • Scrolling the road kinda sucks

    Scrolling the road kinda sucks

  • Knock out a bunker!

    Knock out a bunker!

  • The cost of a politicized military

    The cost of a politicized military

  • The Dark Reality of Insurgency Tactics

    The Dark Reality of Insurgency Tactics

  • To attrit or annihilate?

    To attrit or annihilate?

  • Combat medics and Triage!

    Combat medics and Triage!

  • Face camo the right way

    Face camo the right way

  • All about Tracers

    All about Tracers

Next

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